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How this guide was prepared. Last updated October 2026. It draws on Brandmovers' experience designing promotions and loyalty programs, including the Gerber and DiGiorno promotions cited below. It also draws on published research on customer retention, the FTC's guide on "free" offers, the federal CAN-SPAM Act and two state sweepstakes statutes, each checked at its source. Examples are illustrations, not benchmarks. This is general information, not legal advice. |
Repeat purchase rate is the share of first-time customers who buy again within a set period. Promotions can raise it by giving new customers a timely, relevant reason to return, but only when the offer changes what customers do rather than discounting purchases they would have made anyway.
A first purchase is a trial. Whether it becomes a habit depends on what happens next: whether the product delivers, whether the customer hears from the brand at the right moment and whether there is a reason to come back before a competitor offers one. Promotions are one tool for that second step; they cannot make up for a product, delivery or service that disappointed the first time, so check returns, reviews and support contacts before sizing an offer. This guide covers why the second purchase matters, which promotions fit each stage, how to design a second-purchase offer, how to move repeat buyers into a loyalty program, how to avoid training customers to wait for discounts, the rules for "free" offers and follow-up email, and how to measure whether promotions build repeat business.
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The second purchase shows a customer chose to return, and retention research links keeping customers to higher profit, so the second purchase needs its own plan.
Harvard Business Review reports research by Frederick Reichheld of Bain & Company showing that "increasing customer retention rates by 5% increases profits by 25% to 95%" (Harvard Business Review, 2014). The range is wide and depends on the business, and it describes retention in general, not retention bought with discounts: a returning customer adds profit only when the cost of bringing them back is less than the margin they bring.
A brand that spends to win a first purchase and then treats the new customer like everyone else leaves that investment to chance. The time between a first purchase and the point a customer would normally buy again is the window a second-purchase offer is designed for.
Use first-purchase offers to convert, timed second-purchase offers to bring customers back, a loyalty program to sustain them and referral rewards once they are advocates.
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Promotion type |
Stage |
Best used to |
Main risk |
Metric to watch |
|---|---|---|---|---|
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Sweepstakes or content promotion with registration |
Acquisition |
Capture contact details and consent |
Entrants who never buy |
Opt-in rate; later purchases by entrants |
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First-purchase offer (discount, bonus or gift) |
Conversion |
Lower the risk of a first try |
Attracting buyers who never return |
Repeat rate of customers acquired with the offer |
|
Timed second-purchase offer |
Second purchase |
Bring a new customer back within the product's buying cycle |
Discounting a purchase that would have happened anyway |
Second-purchase rate vs. a holdout |
|
Cart or browse reminders |
Recovery |
Re-engage customers who nearly bought |
Over-messaging |
Recovered orders; unsubscribes |
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Loyalty program enrollment and early reward |
Retention |
Turn repeat buying into a habit |
Enrolling deal-seekers only |
Active members; purchase frequency |
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Referral reward |
Advocacy |
Win new customers through existing ones |
Rewards for referrals that never buy |
Referred customers who buy and return |
|
Seasonal or limited-time promotion |
Reactivation |
Prompt lapsed customers to return |
Training customers to wait for the next sale |
Reactivated customers who buy again |
The guide to promotion types covers each mechanic in more detail.
Brandmovers' 31 Days of DiGiorno promotion for National Pizza Month gave registered participants a gameboard of tasks, including uploading purchase receipts, plus a weekly instant win game, giving them a reason to return throughout the month (31 Days of DiGiorno case study).
Time the offer to the product's buying cycle, size it to change behavior, target customers who have not returned, and make it easy to redeem.
Illustrative example. A brand selling a product most customers reorder within five weeks randomly splits first-time buyers who have not reordered by week four. One group gets a bonus offer on a complementary item; the holdout gets nothing. At week ten, the brand takes the extra margin from additional repeat purchases in the offer group and subtracts the cost of every bonus redeemed, including bonuses on purchases the holdout shows would have happened anyway. If the result is positive, the offer is worth keeping. These figures are illustrative; use the product's own buying cycle and margins.
Capture contact details and consent to follow up at the first purchase or promotion, since a second-purchase offer only works if the brand can reach the customer.
A follow-up offer needs a channel: an email address, a phone number for texts with consent, an app account or a loyalty membership. Promotions that ask customers to register can build that list, as long as the value exchange is clear and consent is recorded.
BLOYLâ„¢, Brandmovers' enterprise loyalty platform, includes a promotions builder for sweepstakes, contests, instant wins and bonus events alongside the loyalty program, so the promotion that captures a customer and the program that follows can run on one platform.
Case study (disclosed by Brandmovers). For Gerber, Brandmovers ran a 40-day content promotion: "Each day for the 40-day duration of the promotion, Gerber released a new video focusing on key elements of mom/baby wellness," and visitors who watched could "register or log in to MyGerber for an entry into the sweepstakes." Over 15K entrants submitted 62K+ entries, one-third of entrants created new MyGerber accounts, and more than 70% opted in to future communications (Gerber case study). Those are new accounts and opt-ins, the foundation for follow-up offers, not repeat purchases; the case does not report later buying.
Invite customers into the loyalty program around their first or second purchase, and give them an early, reachable reward so the program becomes the reason to keep returning.
Once a customer has bought twice, a loyalty program can take over from one-off offers. An early reward, visible progress toward the next one and benefits that do not depend on discounts give customers a reason to keep coming back without a new promotion each time. For products bought only once every year or two, a points program may take too long to reach a reward; service reminders, referral rewards or a related second product may do more to bring the customer back. The guide to customer acquisition strategies that build long-term loyalty covers onboarding and early rewards in more depth.
Limit how often discounts run, favor bonuses and gifts over price cuts, target offers to customers who need them, and build value the customer gets without a promotion.
Customers who learn that a discount always arrives will wait for it. Ways to reduce that risk:
Follow the FTC's guide on "free" offers for any free, gift or bonus item tied to a purchase, disclose conditions clearly, and honor email opt-outs within the CAN-SPAM deadline.
"Free" offers. The FTC's guide says an offer of "Free" merchandise is understood to be "based upon a regular price for the merchandise or service which must be purchased," and that "all the terms, conditions and obligations upon which receipt and retention of the 'Free' item are contingent should be set forth clearly and conspicuously at the outset of the offer." It also limits frequency: "a single size of a product or a single kind of service should not be advertised with a 'Free' offer in a trade area for more than 6 months in any 12-month period" (16 CFR 251.1). A first-purchase gift should not be paid for by raising the price of the item that must be bought or by substituting inferior merchandise. The guide also says a deceptive "free" offer is not corrected by calling the item a "gift" or "bonus" (16 CFR 251.1(i)), so gift-with-purchase and bonus offers should meet the same standards.
Follow-up email. Under the CAN-SPAM Act, once a recipient opts out, it is unlawful to send a commercial email within the scope of the request "more than 10 business days after the receipt of such request" (15 U.S.C. 7704). Second-purchase offers sent by email must respect that. The Act also requires a working opt-out mechanism, clear notice of the opportunity to decline further messages and a valid physical postal address of the sender (15 U.S.C. 7704(a)(3) and (a)(5)).
Sweepstakes. Promotions that award prizes by chance need a free way to enter, and some states add requirements for larger prize pools: New York and Florida require registration and a bond or trust account when total prizes exceed $5,000 (N.Y. Gen. Bus. Law 369-e; Fla. Stat. 849.094). The promotions compliance guide covers these rules. This is general information, not legal advice.
Track repeat purchase rate and time to second purchase for customers who received an offer against a holdout who did not, and check margin after the cost of the offer.
Redemptions show that customers used an offer, not that it changed what they did. The measures that matter:
Randomly split eligible customers before the offer goes out, send it to one group and nothing to the other, and compare the two over a period long enough to cover the product's buying cycle, with groups large enough that the difference is not just noise. BLOYL supports A/B testing against a control group, so a holdout can be built into the program rather than run as a separate analysis.
Promotions turn first-time buyers into repeat customers when they are designed around the second purchase, the first sign a customer chose to return. Time and size the second-purchase offer to the product's buying cycle and margin, capture contact and consent at the first purchase, move repeat buyers into a loyalty program, use discounts sparingly, follow the rules for "free" offers and email, and measure repeat rate against a holdout rather than counting redemptions.
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Turning first-time buyers into repeat customers? Brandmovers designs promotions and loyalty programs on BLOYL, with a promotions builder alongside the loyalty program, rules by behavior and time window, and A/B testing against a control group. Request a demo to talk through your repeat-purchase strategy with the Brandmovers team. |